Kingdoms of Amalur Re-Reckoning Getting Started Tips: Things I Wish I Knew Before I Played: Kingdoms of Amalur Re-Reckoning Getting Started Tips: Things I Wish I Knew Before I Played – In this Kingdoms of Amalur Remaster Beginner Guide I’ll be providing you with some very helpful tips that will get you off to a good start in this remaster of a very underrated RPG. Kingdoms of Amalur can be a bit overwhelming when you first begin, and a large part of that is because the game is enormous, but also because the UI isn’t the most intuitive I’ve ever seen. And, while the game does a very good job of introducing you to most of its mechanics, there is simply a lot you find out the hard way. In this Guide, I’m going to attempt to save you some of that “hard way”, because I’ve already gone through it for you!

▶Amalur Playlist:

0:00 – Getting Started Guide
0:48 – Skills and Which to Take
5:49 – Classes, Abilities, and Destinies
7:37 – Final Tips

Make sure to Salvage some of the items you don’t need, and don’t just sell them all. This will provide you with valuable Crafting Materials that you can use to make better Weapons and Armor as long as you have some points into Blacksmithing. You should have plenty of gold if you sell half or less of what you pick up, so this shouldn’t be hard to do.

Generally speaking there is no real reason to bum rush one skill as quickly as you can since you likely won’t see much benefit from it (unless it’s Blacksmithing or Detect Hidden). Try to spread your Skill points around early on so that you can do a bunch of things and focus in on 2 or 3 Skills later on. Aim for the Milestones you want, and then break off into other Skills.

Remember to buy Health Potions whenever you can. You will pop them like candy on the higher difficulties of the game, and you don’t want to find yourself at the tail end of some really long Dungeon facing a Boss with no Potions. You cannot Fast Travel from inside Dungeons, so you’ll lose a lot of time running all the way out, Fast Traveling and then running all the way back. Stay stocked up on these and buy them or make them as often as you can.

One thing I learned relatively recently is that Burning, Freezing and Shocking, which are damage over time effects related to their elements, can actually do other things as well. For instance Burning damage can cause “Panicked”, which makes enemies run around on fire. Freezing can slow a target down, allowing you to dodge and hit them more easily. And Shocking can spread to other nearby enemies, dealing damage to them, and possibly interrupting and staggering them as well. Keep these things in mind when making your Build.

Lastly, inventory management can be a huge pain in the ass in this game, so be sure you get your House in Webwood as quickly as you can. This will allow you to store up to 200 items in the chest there, which can make life so much easier for you. To do this you need to travel there and complete The Tangled Web quest, and then you’ll have access to the house. Also, be sure to buy Backpacks when you see them because this will allow you to carry more stuff on you, which helps tremendously!

Stay tuned for more Kingdoms of Amalur: Re-Reckoning content as we explore what sort of Builds you can make in this high fantasy action RPG Remastered. And if you need help or have questions about the game, be sure to stop by our Twitch channel and ask, or check out our Kingdoms of Amalur: Re-Reckoning Wiki!

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Kingdoms of Amalur Re-Reckoning Getting Started Tips: Things I Wish I Knew Before I Played

Author by: Fextralife – source: